Welcome Home is a psychological horror game about an unsettling life of a secluded community preparing for its annual summer festival. Experience a chilling tale of tradition, trust, and terror, narrated through a journey of uncovering dark secrets and making choices that determine your fate.
As the Game Design Lead, I was in charge of creating an engaging and memorable gameplay experience. That meant figuring out how to pace the game scenario, when to scare the player, and how to guide them without it feeling forced.
For art direction I chose a PSX 5th gen graphics-inspired aesthetic – low-poly models, simple animations and low-res textures. This specific visual design decision let me work fast, stay efficient, and experiment with the growing popularity of PSX/PS1 indie horror.